VRayPattern For Maya allows to multiply geometry periodically without extra memory consumption. As a sample you can use any tiled geometry (or those with unobtrusive joints). VRayPattern also allows to curve geometry on any surface. The plug-in works in similar way as displacement map. However, displacement map can only use raster or vector maps of pattern to cover the surface of geometry, VRayPattern can use any of the original geometry.
VrayPattern technology is fundamentally different from the technologies that are used in scattering. Scatters are multiplying individual objects, but pattern is actually a 3d procedural texture. The consequence of this is unique opportunity but lot of restrictions.
The unique features include: Possibility to literally not limit duplicating of elements. Automatic deformation of objects in accordance with the shape of the surface Low memory consumption when rendering.
Restrictions related to the possibility to randomise the elements, possibility to process edges and abilities to limit an area with other tools, except for the physical cut-offs of a surface. The same goes for the preview in the viewport - unfortunately there are no other possibilities to see anything in the viewport, but to generate and assign appropriate geometry texture;
The plug-in best used where large amount of geometry required, but without great accuracy.
latest versions can be found on our forum
Operating system:
Maya versions:
V-Ray versions:
Architecture:
NOTE:
Read the license agreement carefully. If you accept the license the click “I Agree” otherwise press “Cancel”:
Choose Maya version, V-Ray version and the architecture:
Check installation paths
Start Maya and enable Load and/or Auto load in Window → Settings/Preferences → Plug-in Manager for the VRayPattern plug-in.
please see: http://docs.rendering.ru/en:cerber-protection
Copy vray_VRayPattern.dll from MAYA_ROOT/vray/vrayplugins to VRAY_STANDALONE/vrayplugins (or MAYA_ROOT/vray/vrayplugins) on render nodes.
For example, from:
C:\Program Files\Autodesk\Maya2012\vray\vrayplugins
to:
C:\Program Files\Chaos Group\V-Ray\Standalone\vrayplugins
To uninstall VRayPattern use the uninstaller: Start menu > R&D Group > VRayPattern For Maya > Uninstall
Please, make sure that you've downloaded the latest version of the plug-in from our forum
Unpack the archive, open your preferred terminal application, obtain root permission
Installer has a graphical interface on all supported platforms:
$ sudo -i # VRayPatternForMaya-x.xxx.run
or you can also run text installation mode
$ sudo -i # VRayPatternForMaya-x.xxx.run --mode text
Select you Maya/V-Ray versions and copy the plugins. Here is an example for the default paths of Maya 2013 and V-Ray 2.3:
# cp workstation/maya/2013/23/x64/VRayPatternForMaya.bundle /Applications/Autodesk/maya2013/Maya.app/Contents/MacOS/plug-ins # cp workstation/maya/2013/23/x64/libvray_VRayPattern.so /Applications/Autodesk/maya2013/vray/vrayplugins/
Install the Maya UI files:
# cp ui/AEVRayPattern.mel /Applications/Autodesk/maya2013/Maya.app/Contents/scripts/AETemplates # cp ui/rdgroupVRayPattern.mel /Applications/Autodesk/maya2013/Maya.app/Contents/scripts/ # cp ui/rdgroupMenu.mel /Applications/Autodesk/maya2013/Maya.app/Contents/scripts/ # cp ui/rdgroupProc.mel /Applications/Autodesk/maya2013/Maya.app/Contents/scripts/
NOTE:
/Applications/Autodesk/maya<MAYA_VERSION>/Maya.app/Contents/vray/vrayplugins/
Run installer and choose “Batch”
or copy files manually
Download full archive here (150mb), Select you Maya/V-Ray versions and copy the plugin files:
e.g.
# cp plugins/batch/maya2012_vray22_x64/VRayPattern.so /usr/autodesk/maya2012-x64/bin/plug-ins/ # cp plugins/batch/maya2012_vray22_x64/libvray_VRayPattern.so /usr/autodesk/maya2012-x64/vray/vrayplugins/
For V-Ray “Distributed Render” node installation you only need to copy V-Ray plugin:
# cp libvray_VRayPattern.so /usr/autodesk/maya2012-x64/vray/vrayplugin/
Read the license agreement carefully. If you accept the license the click “I Agree” otherwise press “Cancel”:
Choose Maya version, V-Ray version and working mode:
Check installation paths
Start Maya and enable Load and/or Auto load in Window → Settings/Preferences → Plug-in Manager for the VRayPattern plug-in.
In case of problems with installer you can download full archive here (150mb)
Select you Maya/V-Ray versions and copy the plugins. Here is an example for the default paths of Maya 2013 and V-Ray 2.3:
# cp workstation/maya/2013/23/x64/VRayPatternForMaya.bundle /Applications/Autodesk/maya2013/Maya.app/Contents/MacOS/plug-ins # cp workstation/maya/2013/23/x64/libvray_VRayPattern.so /Applications/Autodesk/maya2013/vray/vrayplugins/
Install the Maya UI files:
# cp ui/AEVRayPattern.mel /Applications/Autodesk/maya2013/Maya.app/Contents/scripts/AETemplates # cp ui/rdgroupVRayPattern.mel /Applications/Autodesk/maya2013/Maya.app/Contents/scripts/ # cp ui/rdgroupMenu.mel /Applications/Autodesk/maya2013/Maya.app/Contents/scripts/ # cp ui/rdgroupProc.mel /Applications/Autodesk/maya2013/Maya.app/Contents/scripts/
NOTE:
/Applications/Autodesk/maya<MAYA_VERSION>/Maya.app/Contents/vray/vrayplugins/
Open your preferred terminal application and start the registration utility:
$ /Library/RDGroup/bin/VRayPatternForMayaRegistration
This will generate ProductName_<UserName>_<Date>.id file on your Desktop.
Send this file to mail@rendering.ru (or your reseller). Please, attach copy of you receipt or order number to avoid any delays in communication.
In the nearest time (usually within 24 hours) you will get an email from us (or your reseller) with *.lic license file attached. Save this file on your hard disk.
Start again the registration utility with the path to the license file argument like:
$ /Library/RDGroup/bin/VRayPatternForMayaRegistration ~/Desktop/yourlicensefile.lic
or manually copy this file to ~/.config/RDGroup/ProductName.lic like this:
$ mkdir -p ~/.config/RDGroup/ $ cp /path/to/license/file.lic ~/.config/RDGroup/ProductName.lic
Run installer and choose “Batch”
or copy files manually
Download full archive here (150mb), Select you Maya/V-Ray versions and copy the plugin files:
e.g.
# cp plugins/batch/maya2012_vray22_x64/VRayPattern.so /usr/autodesk/maya2012-x64/bin/plug-ins/ # cp plugins/batch/maya2012_vray22_x64/libvray_VRayPattern.so /usr/autodesk/maya2012-x64/vray/vrayplugins/
For V-Ray “Distributed Render” node installation you only need to copy V-Ray plugin:
# cp libvray_VRayPattern.so /usr/autodesk/maya2012-x64/vray/vrayplugin/
Quick Start
VRayPattern: Incorrect license!
If you were having Maya running while applying a license key, make sure to restart Maya after it.
In case of license malfunction and errors (which can be caused by disk reformatting, re-installation of the operating system or components replacement) you are free to address the developer at any time by sending your request for a new license key to mail@rendering.ru.
However, we reserve the right not to issue a new license in case of total replacement of a PC if the registration request is submitted more often than once in half a year.
Please, make sure you've downloaded and installed the latest version from our forum
If this haven't solved the problem please contact us at mail@rendering.ru, by sending description of the problem together with the following information: