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en:vraypattern-maya [2014/08/25 13:26] anvar [Network License error] |
en:vraypattern-maya [2017/03/07 09:22] (current) anvar |
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**[[http:// | **[[http:// | ||
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+ | VrayPattern technology is fundamentally different from the technologies that are used in scattering. Scatters are multiplying individual objects, but pattern is actually a 3d procedural texture. | ||
+ | The consequence of this is unique opportunity but lot of restrictions. | ||
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+ | The unique features include: | ||
+ | Possibility to literally not limit duplicating of elements. | ||
+ | Automatic deformation of objects in accordance with the shape of the surface | ||
+ | Low memory consumption when rendering. | ||
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+ | Restrictions related to the possibility to randomise the elements, possibility to process edges and abilities to limit an area with other tools, except for the physical cut-offs of a surface. | ||
+ | The same goes for the preview in the viewport - unfortunately there are no other possibilities to see anything in the viewport, but to generate and assign appropriate geometry texture; | ||
The plug-in best used where large amount of geometry required, but without great accuracy. | The plug-in best used where large amount of geometry required, but without great accuracy. | ||
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</ | </ | ||
- | In case of problems with installer you can download full archive [[http:// | ||
Select you Maya/V-Ray versions and copy the plugins. Here is an example for the default paths of Maya 2013 and V-Ray 2.3: | Select you Maya/V-Ray versions and copy the plugins. Here is an example for the default paths of Maya 2013 and V-Ray 2.3: |