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en:vrayscatter-maya [2016/10/28 08:52]
anvar [Installation On Linux]
en:vrayscatter-maya [2017/05/24 11:19]
anvar [Installation on Windows DR nodes]
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 __Maya versions:__ __Maya versions:__
-  * **Windows**: 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016 +  * **Windows**: 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2016.5, 2017 
-  * **Mac OS X**: 2010, 2011, 2012, 2013, 2014, 2015, 2016 (for Mac users: please contact us before purchasing) +  * **Mac OS X**: 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2016.5 
-  * **Linux**: 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016+  * **Linux**: 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2016.5, 2017
  
 __V-Ray versions:__  __V-Ray versions:__ 
-  * **Windows** / **Linux** / **Mac OS X**: 2.0, 2.2, 2.3, 2.4, 3.1 ( 3.00.01 is not compatible, but some nightlies like 3.05.04 are compatible), 3.3 , 3.4+  * **Windows** / **Linux** / **Mac OS X**: 2.0, 2.2, 2.3, 2.4, 3.1 ( 3.00.01 is not compatible, but some nightlies like 3.05.04 are compatible), 3.3 , 3.4+ (best performs with latest nightlies)
  
 __Architecture:__ __Architecture:__
   * **Windows**: 32/64 bit   * **Windows**: 32/64 bit
-  * **Mac OS X**: 32/64 bit (for Mac users: please contact us before purchasing)+  * **Mac OS X**: 32/64 bit
   * **Linux**: 64 bit   * **Linux**: 64 bit
  
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 Copy **vray_VRayScatter.dll** from //MAYA_ROOT/vray/vrayplugins// to //VRAY_STANDALONE/vrayplugins// (or //MAYA_ROOT/vray/vrayplugins//) on render nodes. Copy **vray_VRayScatter.dll** from //MAYA_ROOT/vray/vrayplugins// to //VRAY_STANDALONE/vrayplugins// (or //MAYA_ROOT/vray/vrayplugins//) on render nodes.
  
-(or whichever folder is used for loading vray plugins from, the folder is usually called /vrayplugins and locates within your V-Ray standalone installation)+(or whichever folder is used for loading vray plugins from, the folder is usually called /vrayplugins and locates within your V-Ray installation)
  
 For example, from: For example, from:
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