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en:vrayscatter-maya [2016/12/07 11:18]
anvar [System Requirements]
en:vrayscatter-maya [2018/03/29 08:36]
anvar [Installation On Linux]
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 __Maya versions:__ __Maya versions:__
-  * **Windows**: 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2016.5, 2017 +  * **Windows**: 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2016.5, 2017, 2018 
-  * **Mac OS X**: 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2016.5 +  * **Mac OS X**: 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2016.5, 2017 
-  * **Linux**: 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2016.5, 2017+  * **Linux**: 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2016.5, 2017, 2018
  
 __V-Ray versions:__  __V-Ray versions:__ 
-  * **Windows** / **Linux** / **Mac OS X**: 2.0, 2.2, 2.3, 2.4, 3.1 ( 3.00.01 is not compatible, but some nightlies like 3.05.04 are compatible), 3.3 , 3.4(best performs with latest nightlies)+  * **Windows** / **Linux** / **Mac OS X**: 2.0, 2.2, 2.3, 2.4, 3.1 ( 3.00.01 is not compatible, but some nightlies like 3.05.04 are compatible), 3.3 , 3.4, 3.5, 3.6, 4.x (Next) (best performs with latest nightlies)
  
 __Architecture:__ __Architecture:__
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 Copy **vray_VRayScatter.dll** from //MAYA_ROOT/vray/vrayplugins// to //VRAY_STANDALONE/vrayplugins// (or //MAYA_ROOT/vray/vrayplugins//) on render nodes. Copy **vray_VRayScatter.dll** from //MAYA_ROOT/vray/vrayplugins// to //VRAY_STANDALONE/vrayplugins// (or //MAYA_ROOT/vray/vrayplugins//) on render nodes.
  
-(or whichever folder is used for loading vray plugins from, the folder is usually called /vrayplugins and locates within your V-Ray standalone installation)+(or whichever folder is used for loading vray plugins from, the folder is usually called /vrayplugins and locates within your V-Ray installation)
  
 For example, from: For example, from:
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-Select you Maya/V-Ray versions and copy the plugins:+Select you Maya/V-Ray versions, files will be copied to the following folders according to your setup, e.g:
 <code> <code>
-# cp plugins/workstation/maya2012_vray22_x64/VRayScatter.so /usr/autodesk/maya2012-x64/bin/plug-ins/ +/usr/autodesk/maya2018/bin/plug-ins/VRayScatter.mll 
-# cp plugins/workstation/maya2012_vray22_x64/libvray_VRayScatter.so /usr/autodesk/maya2012-x64/vray/vrayplugins/+/usr/autodesk/maya2012-x64/vray/vrayplugins/vray_VRayScatter.dll
 </code> </code>
  
-Install the Maya UI files:+Maya UI files:
 <code> <code>
-# cp ui/AEVRayScatterTemplate.mel /usr/autodesk/maya2012-x64/scripts/AETemplates/ +/usr/autodesk/maya2018/scripts/AETemplates/NEVRayScatterInfoTextureTemplate.xml 
-# cp ui/AEVRayScatterTextureTemplate.mel /usr/autodesk/maya2012-x64/scripts/AETemplates/ +/usr/autodesk/maya2018/scripts/AETemplates/NEVRayScatterTextureTemplate.xml 
-# cp ui/rdgroupVRayScatter.mel /usr/autodesk/maya2012-x64/scripts/ +/usr/autodesk/maya2018/scripts/rdgroupMenu.mel 
-# cp ui/rdgroupMenu.mel /usr/autodesk/maya2012-x64/scripts/ +/usr/autodesk/maya2018/scripts/rdgroupProc.mel 
-# cp ui/rdgroupProc.mel /usr/autodesk/maya2012-x64/scripts/+/usr/autodesk/maya2018/scripts/rdgroupVRayScatter.mel 
 +/usr/autodesk/maya2018/scripts/rdgroupVRayScatterTool.mel 
 +/usr/autodesk/maya2018/scripts/rdgroupVRayScatterUtils.mel
 </code> </code>
  
-Install the V-Ray texture description file:+V-Ray texture description file:
 <code> <code>
-# cp shaders/VRayScatterTexture.txt /usr/autodesk/maya2012-x64/vray/shaders/+/usr/autodesk/maya2018/vray/shaders/VRayScatterTexture.txt
 </code> </code>
  
 **NOTE**: **NOTE**:
   * Change the installation paths depending on your setup   * Change the installation paths depending on your setup
-  * # - means that command should be executed with root permissions+  * command should be executed with root permissions
 ===== Installation On Linux Batch Render Nodes ===== ===== Installation On Linux Batch Render Nodes =====
  
-Change directory to where you have unpacked the archive: +run installer and extract files according to your Maya and V-Ray versions
-<code> +
-$ sudo -i +
-# cd ~/where/you/have/unpacked/the/archive +
-</code> +
- +
-Select you Maya/V-Ray versions and copy the plugins: +
-<code> +
-# cp plugins/batch/maya2012_vray22_x64/VRayScatter.so /usr/autodesk/maya2012-x64/bin/plug-ins/ +
-# cp plugins/batch/maya2012_vray22_x64/libvray_VRayScatter.so /usr/autodesk/maya2012-x64/vray/vrayplugins/ +
-</code>+
  
-Install the V-Ray texture description file:+then copy 3 files to appropriate directories , e.g:
 <code> <code>
-# cp shaders/VRayScatterTexture.txt /usr/autodesk/maya2012-x64/vray/shaders/+/usr/autodesk/maya2018/bin/plug-ins/VRayScatter.mll 
 +/usr/autodesk/maya2018/vray/vrayplugins/vray_VRayScatter.dll 
 +/usr/autodesk/maya2018/vray/shaders/VRayScatterTexture.txt
 </code> </code>
 ===== Installation On Linux DR Nodes ===== ===== Installation On Linux DR Nodes =====
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