This is an old revision of the document!
Table of Contents
SplineLand Manual
SplineLand is a plugin for Autodesk 3DS Max that helps generate exact terrain depiction. With a set of splines in your hands you can create topographically correct relief. Until recently, it was almost impossible to obtain such exact results in 3DS Max. Now you can do it quickly, in just a few clicks. Splines can reproduce topographic contours and be in one plane each, or they can have arbitrary geometry. SplineLand includes the following functions:
- Creation of precise and topologically correct relief
- Possibility to use any types of splines, including open splines
- With SplineLand you can lay roads over the terrain as well as create and level lots generating bedding course and ground cuts at selected angles and heights
- Possibility to assign ID to various terrain details
- Control over grid density
Installation
System requirements
3ds Max versions: 2008, 2009, 2010, 2011, 1012, 2013 all 32 or 64 bit
3ds Max Design: all
If you use V-Ray: V-Ray 1.5 (RC5 - no animated proxy, SP1- SP6), V-Ray 2 SP1, V-Ray 2.2, V-Ray 2.3 - 32 or 64 bit (beta releases should also work)
OS: Windows XP, Windows Vista, Windows 7, all 32 and 64 bit.
Please note:
User must have local administrator rights with Windows XP to use SplineLand.
on Windows 7 administrator rights needed only during installation
Installation
Please make sure you downloaded latest version of the plug-in from our forum.
Users are provided with the same installation file for both Workstation and Render node
SplineLand.exe
Workstation can be used only when license is properly installed, and provides access to all SplineLand options.
If SplineLand does not find license file it switches itself to Rendernode mode and only can open and render files created with MultiScatter Workstation.
Rendering is available both locally and over network.
To install the program you need to run the SplineLand.exe with the administrator rights. (In windows 7 right click “run as administrator”) even if you are logged in as admin.
Don’t forget to quit 3ds max before you start the installation. (please check Task Manager too for any running instances of 3ds max)
Read carefully the license agreement. If you accept it tick “I accept” and then press setup button; if not, press “Cancel” button.
Choose 3ds max version you use.
The setup wizard will automatically select destination folder for 3dsmax. Check the path where 3dsmax is installed and correct it if needed.
Check that no error messages in setup result window
Registration
Start the SplineLandRegistration32x.exe or SplineLandRegistration64x.exe utility (for 32-bit or 64-bit systems accordingly)
Please make sure you always use the registration utility which is supplied with the particular version of SplineLand
Choose the hard disk to be linked with the SplineLand license (linking with external USB storage, Flash drives and network drives is not supported).
Press the «Get Your ID File» button and save *.id file on your hard disk under any name you like.
Send this file to mail@rendering.ru (or your reseller). Please attach copy of you receipt or order number to avoid any delays in communication.
In the nearest time (usually within 24 hours) you will get an email from us (or your reseller) with *.key license file attached. Save this file on your hard disk. Start again SplineLandRegistrationXX.exe utility and press the «Apply Key File» button.
In the dialogue box select the *.key file you received from us. With this registration procedure is over.
In case of license malfunction and errors (which can be caused by disk formatting, re-installation of the operating system or components replacement) you are free to address the developer at any time. Please make sure you download latest version from our forum and generate new *.ID file. Send it to mail@rendering.ru to get your updated *.Key file
However, we reserve the right not to issue a new license in case of total replacement of a PC if the registration request is submitted more often than once in half a year.
ATTENTION! Please always try to email from the same email address you used when you purchased the plug-in. If we can’t find your e-mail address from which you sent the ID file in our database and there is no explanation and receipt or order number in you email, your request may not be processed!
Please always attach you receipt or order number to avoid any delays in communication.
Uninstall
To uninstall SplineLand you need to manually delete all files which have SplineLand in the names from all folders in 3ds max directory and subdirectories
Installing for network or distributed rendering
For network rendering just install the same file SplineLand.exe. Installation procedure is the same as for the Workstation, but skipping Registration process. Rendernodes do not require registration.
Submission for network or distributed rendering should be done from the PC with the registered version of SplineLand. The rest of render nodes involved in the network or distributed rendering do not need to be registered
Each SplineLand license comes with unlimited render nodes.
manual installation on render nodes:
install 1 machine with the exe file then copy following files to other rendernodes from that machine carefully:
\plugins\Landform.dlm
and in 3ds max root directory :
all files which have “SplineLand” in their file names