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en:vrayscatter-maya [2020/08/19 15:33]
anvar [Installation On Linux Batch Render Nodes]
en:vrayscatter-maya [2022/01/26 13:10]
anvar [System Requirements]
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 ====== VRayScatter For Maya Manual ====== ====== VRayScatter For Maya Manual ======
-**[[http://rendering.ru/ru_en/vrayscatter-for-maya.html|VRayScatter For Maya]]** is a plug-in for Maya which works with V-Ray rendering system. It is possible to create complicated scenes with a huge amount of objects easy and quickly with the aid of this plugin. +**[[https://rendering.ru/vrayscatter-for-maya.html|VRayScatter For Maya]]** is a plug-in for Maya which works with V-Ray rendering system. It is possible to create complicated scenes with a huge amount of objects easy and quickly with the aid of this plugin. 
  
 Usually scenes in Maya with a great amount of even identical objects take a lot of space on HDD, consumes a lot of time for loading, and it is very hard to work with. **VRayScatter For Maya** is created to solve these problems.  Usually scenes in Maya with a great amount of even identical objects take a lot of space on HDD, consumes a lot of time for loading, and it is very hard to work with. **VRayScatter For Maya** is created to solve these problems. 
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 __Maya versions:__ __Maya versions:__
-  * **Windows**: 2016, 2016.5, 2017, 2018, 2019, 2020+  * **Windows**: 2016, 2016.5, 2017, 2018, 2019, 2020, 2022
   * **Mac OS X**: 2016, 2016.5, 2017, 2018, 2019, 2020   * **Mac OS X**: 2016, 2016.5, 2017, 2018, 2019, 2020
-  * **Linux**: 2016, 2016.5, 2017, 2018, 2019, 2020+  * **Linux**: 2016, 2016.5, 2017, 2018, 2019, 2020, 2022
  
 __V-Ray versions:__  __V-Ray versions:__ 
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  {{:vrayscatter-maya:10_vrs_enable_plugin.png?nolink| VRayScatter for Maya autoload }}  {{:vrayscatter-maya:10_vrs_enable_plugin.png?nolink| VRayScatter for Maya autoload }}
-===== Installation on Windows DR nodes =====+===== Installation on Windows Rendering nodes =====
  
-Copy **vray_VRayScatter.dll** from //MAYA_ROOT/vray/vrayplugins// to //VRAY_STANDALONE/vrayplugins// (or //MAYA_ROOT/vray/vrayplugins//) on render nodes.+==== Batch Rendering ==== 
 +install same as workstation but without activation 
 + 
 +or manually copy files 
 + 
 + 
 +==== Distributed Rendering ==== 
 + 
 +Copy **vray_VRayScatter.dll** from //MAYA_ROOT\plug-ins\vrayscatter\vrayplugins// to //VRAY_STANDALONE/vrayplugins// (or //MAYA_ROOT/vray/vrayplugins//) on render nodes.
  
 (or whichever folder is used for loading vray plugins from, the folder is usually called /vrayplugins and locates within your V-Ray installation) (or whichever folder is used for loading vray plugins from, the folder is usually called /vrayplugins and locates within your V-Ray installation)
  
 For example, from: For example, from:
-<code>C:\Program Files\Autodesk\Maya2012\vray\vrayplugins</code>+<code>C:\Program Files\Autodesk\Maya2020\plug-ins\vrayscatter\vrayplugins</code>
 to:\\ to:\\
-<code>C:\Program Files\Chaos Group\V-Ray\Standalone\vrayplugins</code>+<code>C:\Program Files\Chaos Group\V-Ray\Standalone for x64\vray\vrayplugins</code>
 ===== Uninstall ===== ===== Uninstall =====
  
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   * change paths in VRayScatterForMaya.mod file according to your environment, if needed   * change paths in VRayScatterForMaya.mod file according to your environment, if needed
   * command should be executed with root permissions   * command should be executed with root permissions
-===== Installation On Linux Batch Render Nodes =====+ 
 +===== Installation On Linux Render Nodes ===== 
 +==== Batch Rendering ==== 
 Same as for workstation, but without activation Same as for workstation, but without activation
  
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 And check .mod file for variables And check .mod file for variables
-===== Installation On Linux DR Nodes =====+==== Distributed Rendering ====
  
 For V-Ray "Distributed Render" node installation you only need to copy V-Ray plugin file **libvray_VRayScatter.so** e.g : For V-Ray "Distributed Render" node installation you only need to copy V-Ray plugin file **libvray_VRayScatter.so** e.g :
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